DeoVR Blog

This tutorial will introduce you to the new fish-eye standard of VR videos. Together with lens removal technique it offers more immersive VR at a higher pixel efficiency compared to standard equirectangular projection. The originally recorded fish-eye video is matched by the DeoVR video player projection mesh, based on the camera lens profile. Enjoy bigger FOV with fish eye at no extra cost on file size, rendering or video decoding resources required. 

If you need post-production help with your VR content, the expert DeoVR team can help.

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From now on you can easily stream from the Zcam K2 Pro camera to Oculus Quest and Quest 2 headsets with the help of Raspberry Pi. This brings the director's monitor view right into VR and you can adjust the scene before you press the record button. You might try recording and streaming at the same time.

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Developers got a great chance to integrate DeoVR with the remote control API released.

We have attached a C# demo connecting to DeoVR. Once connected, DeoVR could be controlled remotely. You could also obtain telemetry data from the player. Developers could come up with their own proxy and use different program languages as well. 

JSON transfers data via TCP IP. JSON structure is described in the documentation.
Join DeoVR on Patreon to support future development of the player. All the likes and shares count 😉

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