Using DeoVR in your VR headset browser
Experience VR videos and other immersive content from your VR headset browser.
It’s like going from one video site to another in your browser without having to install a separate application each time.
Alternatively, the native DeoVR app can be installed on VR devices for the ultimate experience, with extra features only available in the app.
Watching videos in your VR headset browser
For web browsing the WebVR player is a great previewing tool to get an idea of the content. But it’s highly recommended to use the native DeoVR application to get the best VR video experience. That’s why we have the option for users watching VR video in your headset browser with the option to open that same video in the DeoVR app.
While we are intensively developing our headset browser functionality, we see much greater customer satisfaction with the native DeoVR player. We suggest that VR video sites offer their visitors full integration with the WebVR hub and player linking to the native app hub and player. This method means users can easily access content with the headset browser and enjoy it at its best in the native app.
DeoVR’s monthly content distribution of petabytes of VR video data shows the video previews in native app ratio compared to WebVR as 65% to 35%, with 11% of WebVR viewed in VR mode. For full-length content, native apps count for almost 90% of viewing time, with WebVR represented by 7% used with VR mode and 4% in flat and sphere modes.
Goodbye to WebVR
WebXR replaced WebVR but we can better describe this as viewing our VR content in your VR headset browser.
WebVR brought first-generation VR into browsers but it was replaced by the more advanced WebXR API, which also supports AR. Once updated, users will be able to enter VR mode with no additional setup required.
Developers might like to check the WebXR Device API documentation: support for accessing virtual reality (VR) and augmented reality (AR) devices, including sensors and head-mounted displays, on the web.