[MMD] [VR180]UE 5.2 DMX LightShow Hatsune Miku | Yoidore Shirazu
- Hue: 0
- Saturation: 0
- Brightness: 0
- Color range: 0
- Falloff: 1000
Meta Quest Pro with stereoscopic color passthrough, Pico 4 (monoscopic color passthrough).
Quest 2, Valve Index (monoscopic black and white passthrough).
Passthrough is not compatible yet for Oculus Link cable.
Render on Unreal Engine 5.2
Another video with the DMX plug-in .I re-used the same decor as for the 1st DMX project, but added spotlights and animated lights on unreal itself.
With this setup i am limited on the choice of color, I use fixture (light) which uses color gels. I will see to find a way to use RGB light for the next project.
I wanted to use lazer and strob, but the song doesn\'t fit for this, and it is already visually loaded as its.
////VR Update commentary:
Sorry for the pool of water behind her, the raytacing bug.
I preferred to remove it for VR
I have some clues where it can come from, but I must document myself more on the rendering engine and do tests on simpler examples.
On the other hand I solved my problem in VR of my 1st DMX video, this time the spotlights are syncro on the 2 eyes and much less artifact.
ps: for the geeks: the 90+ spotlights are in full dynamic raytracing (cast shadrow, Global illumination...) This rendering engine is really cool!
Thx for Watching !
Model: TDA Cute Girls By HeyMisaki-chan