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New: AI passthrough!
This amazing Deo feature uses the power of AI to turn every VR scene into AR passthrough! Now you can take characters out of VR and have them right there with you - as if they were in the same room.
Notice: AI Passthrough is presently in beta mode, and as such, users may encounter occasional service imperfections. The feature is currently exclusive to the DeoVR app, but it will soon be accessible on both browsers and mobile devices. Your feedback is highly encouraged and appreciated.
Recommended headsets:
Meta Quest 3, and Quest Pro with stereoscopic color passthrough, Pico 4 (monoscopic color passthrough).
Compatible headsets:
Quest 2, Valve Index (monoscopic black and white passthrough).
Passthrough is not compatible yet for Oculus Link cable.
Check out our complete guide to passthrough and join in the discussion at our busy forum.
Over that time, directors from different generations—such as Mamoru Oshii, Kenji Kamiyama, Kazuchika Kise, and Shinji Aramaki—have created a wide range of stories, expanding the universe of the series.
This exhibition commemorates the 30th anniversary of the anime and brings together all works of Ghost in the Shell in one place. It is the first large-scale exhibition to offer a comprehensive, cross-sectional experience of the series’ history.
In addition to works by past directors, the exhibition will also feature content related to the new anime produced by Science SARU, scheduled to air in 2026.
Visitors can explore over 1,000 valuable materials—including previously unreleased original drawings, setting documents, and storyboards—created throughout the production history of the series.
The exhibition also offers interactive experiences and installation works created in collaboration with contemporary artists and creators influenced by Ghost in the Shell, providing a unique and immersive experien
1989年に士郎正宗による原作漫画『攻殻機動隊』が発表されてから37年。
その間、押井守、神山健治、黄瀬和哉、荒牧伸志といった異なる時代の監督たちによって、作品は多様なストーリーを生み出してきました。
本展は、アニメ制作30周年を記念して『攻殻機動隊』のあらゆる作品を一堂に集め、その歴史を横断的に体験できる初めての大規模展覧会です。