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STEREOSCOPE
Released: 1 month ago
Passthrough
Get the action happening right at your place with DeoVR passthrough. Open a video in DeoVR app and click
Passthrough values:
- Hue: 0
- Saturation: 0
- Brightness: 0
- Color range: 0
- Falloff: 1000
Recommended headsets:
Meta Quest 3, and Quest Pro with stereoscopic color passthrough, Pico 4 (monoscopic color passthrough).
Compatible headsets:
Quest 2, Valve Index (monoscopic black and white passthrough).
Passthrough is not compatible yet for Oculus Link cable.
Check out our complete guide to passthrough and join in the discussion at our busy forum.
Shot on:
Canon R5C
How do groundbreaking interactive video experiences like the upcoming Human Within shape the future of storytelling? Join us as we engage with Kuya Quatro to explore the fascinating evolution of immersive media. We contemplate the ongoing journey toward seamlessly blending video games with cinematic experiences.
Our conversation shines a light on Meta's innovative animation platform, Theater Elsewhere, and its transformative impact on 3D animation experiences. We discuss how tools like Quill are revolutionizing VR storytelling by blending traditional 2D painting with immersive 3D environments. Highlighting the creative potential these platforms offer, we discuss the influence they have on creators like Matt Celia and explore emerging platforms like Space Vibes, Rival, and DEOVR, which are setting new standards for interaction with VR and AR content.
Shifting gears, we dive into the art of VR180 storytelling with insights from Kuya, exploring the cultural dimensions that elevate VR180 content beyond mere technical achievements. We challenge creators to think critically about the motivations and impacts of their work, moving the focus from the 'how-to' to the 'why'. This episode promises a thought-provoking exploration of the deeper layers of creativity and cultural significance within the innovative VR180 space. Thanks to @KuyaQuatro for coming on the show, and don't forget to check out his channel!
Our conversation shines a light on Meta's innovative animation platform, Theater Elsewhere, and its transformative impact on 3D animation experiences. We discuss how tools like Quill are revolutionizing VR storytelling by blending traditional 2D painting with immersive 3D environments. Highlighting the creative potential these platforms offer, we discuss the influence they have on creators like Matt Celia and explore emerging platforms like Space Vibes, Rival, and DEOVR, which are setting new standards for interaction with VR and AR content.
Shifting gears, we dive into the art of VR180 storytelling with insights from Kuya, exploring the cultural dimensions that elevate VR180 content beyond mere technical achievements. We challenge creators to think critically about the motivations and impacts of their work, moving the focus from the 'how-to' to the 'why'. This episode promises a thought-provoking exploration of the deeper layers of creativity and cultural significance within the innovative VR180 space. Thanks to @KuyaQuatro for coming on the show, and don't forget to check out his channel!