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New: AI passthrough!
This amazing Deo feature uses the power of AI to turn every VR scene into AR passthrough! Now you can take characters out of VR and have them right there with you - as if they were in the same room.
Notice: AI Passthrough is presently in beta mode, and as such, users may encounter occasional service imperfections. The feature is currently exclusive to the DeoVR app, but it will soon be accessible on both browsers and mobile devices. Your feedback is highly encouraged and appreciated.
Recommended headsets:
Meta Quest 3, and Quest Pro with stereoscopic color passthrough, Pico 4 (monoscopic color passthrough).
Compatible headsets:
Quest 2, Valve Index (monoscopic black and white passthrough).
Passthrough is not compatible yet for Oculus Link cable.
Check out our complete guide to passthrough and join in the discussion at our busy forum.
"The Lords of Grandson were first mentioned in the second half of the 11th century, when the castle was built. It was sited on the shore of Lake Neuchâtel to control the coast road. The House of Grandson sired a number of powerful scions, including bishops of Basel, Lausanne, Toul and Verdun[3] Over the following century, as the Lords of Grandson expanded their power, they often came into conflict with the nearby monastery of Romainmôtier.
In the 13th century the castle was rebuilt by Otto I of Grandson. Otto I is the most famous of the Lords of Grandson. He was a close friend of Prince Edward of England and accompanied him in 1271 on the Crusades to the Holy Land. He participated on the side of the English king in the conquest of Wales in 1283. In 1291 he commanded the Crusader army that unsuccessfully attacked Acre. In 1313 he defeated the rebellious city of Lausanne, which had risen up against the bishop."More about it: https://en.wikipedia.org/wiki/Grandson_Castle
2D original footage for 3D transformation was taken from YouTube, many thanks to Λbove The Clouds.
For details please visit syla.top/by-angels-eyes/. iXYt 3D is a method (i- Info from 2D - XY thanks to Time or movement, patent pending) of writing 3D videos for VR (or more precisely TR, transferred reality - more natural looking than common "plastic" VR, but never seen by the naked eye). The worldwide