New: AI passthrough!
This amazing Deo feature uses the power of AI to turn every VR scene into AR passthrough! Now you can take characters out of VR and have them right there with you - as if they were in the same room.
Notice: AI Passthrough is presently in beta mode, and as such, users may encounter occasional service imperfections. The feature is currently exclusive to the DeoVR app, but it will soon be accessible on both browsers and mobile devices. Your feedback is highly encouraged and appreciated.
Recommended headsets:
Meta Quest 3, and Quest Pro with stereoscopic color passthrough, Pico 4 (monoscopic color passthrough).
Compatible headsets:
Quest 2, Valve Index (monoscopic black and white passthrough).
Passthrough is not compatible yet for Oculus Link cable.
Check out our complete guide to passthrough and join in the discussion at our busy forum.
Perception of size in 3D VR video is a subtle topic, but one of the main things which influences how big we perceive things in VR is the distance between the cameras. For the scene to feel like it is normal scale, this should match the distance between a user's eyes (interpupilary distance, IPD), which is on average about 6.4cm. If the VR camera lens separation does not match the user's eyes, the scene will appear smaller or larger than reality (which is usually not a desirable effect; in this case we are doing it intentionally). In order to make a mushroom appear to be giant, it would be necessary to get a pair of cameras much closer together than 6.4cm, and that is not easy to do with real cameras. However, we can do it easily with Volurama because we are simulating the cameras, and therefore we can put them any distance apart we want, and change the perception of scale in the scene for artistic effect.
#nerf #vr180 #stereoscopic #photogrammetry #filmmak